Worker Mobility – Kids, dogs, and other distractions
Monday, March 8, 2010 at 9:38AM
Matt Ferm in IT, Mobility

milo

 

(Part 2 of a 3 part series on Worker Mobility)

In part 1 of this series, I talked about new business challenges driving us to think about user computing services and support in different ways. In this post, let’s take a look at IT and non-IT challenges facing a virtual workforce.

On a day when I am not seeing clients or pitching new business, I work from my house. My attire is typically sweats and I work from many different rooms as the day progresses. Let me describe one day, a few weeks ago, and see if this sounds familiar.

The day started, as it usually does, with a videoconference with my business partner, Gary. We start every morning this way, as it helps provide us focus. On this day, Gary reminded me we had a video conference with a company wanting to partner with us on a consulting gig, we were also spending time completing a proposal for a client, and we had an audio conference with our web designer. As I started the videoconference with the other company, I looked at the video of myself and realized I had forgotten to change out of my sweats. Even though I made fun of myself and got through the call, I was thoroughly embarrassed. Later that day, while working on the client proposal with Gary, my dog, Milo (the cutest 6-month old beagle you ever saw) jumped on my lap creating a static shock causing my laptop to freeze. I lost no work, but I did lose 20 minutes waiting for my system to reboot. Finally, during our call with our web designer Milo decided to start howling from another part of the house. If you have never heard a beagle howl, it is a sound that penetrates all closed doors. Our web designer thought it was cute, but it became a distraction and we rescheduled the call.

While not a typical day, it helped me see beyond the technical aspects of working from home, and envision a more holistic approach to provide a consistent, reliable and productive user experience, no matter where you are located. In short, it defined Worker Mobility.

Worker Mobility is a framework for delivering computing services anytime, anywhere and with the same level of user productivity as found in corporate offices. It applies technologies to supplement or offset user behaviors in different geographic locations or at different times of the day. It identifies real world obstacles (pets, airports, hotels, children, etc.) and helps people navigate their work and home life when both are located in the same place. It sets performance standards for computing services not based on best case scenarios (i.e., corporate offices), but uses the worst case as the benchmark to beat. It considers the emotional strain of being always available to those you work with.

In the final part of this series, I will share ways to improve productivity when not in the office.

Article originally appeared on Gary L Kelley (http://garylkelley.com/).
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